Archive for 2015

Maya Muscle Rig

Facial Rig on Maya 2013 At least there's 4 appearance mode & 1 empty/ blank view Head & Facial controller Maya Muscle System on Arms & Torso Scale character For me, this is the most complex rigging I've ever.
Sabtu, 26 September 2015
Posted by inu seagy
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2D Cartoon Rig on After Effect

This is part of a fun project which dedicated to all Indonesian language learner over the world. Indeed, I can't publish about the content yet, but I promise to finish those project anyway. Truth to be told, it's like kind of social and.
Jumat, 25 September 2015
Posted by inu seagy

Kendama T-Shirt Design

T-Shirt Design "Kendama" + Digital illustration + Photoshop .
Jumat, 18 September 2015
Posted by inu seagy
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Arabian Prisoner Illustration

Digital illustration, "Arabian Prisoner" Wacom Intuos Photoshop & Kri.
Posted by inu seagy
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Surfboard Bag

Surfboard Bag 3D Model3DS Max & Photoshop .
Posted by inu seagy
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Rides Scooter

This artwork dedicated to my childhood friend. He asked me to draw him self rides scooter. .
Kamis, 30 Juli 2015
Posted by inu seagy

3D Generalist Reel 2015

Here's compilation of 3D animation & composition artworks from 2012 - 2015. .
Minggu, 12 Juli 2015
Posted by inu seagy

Motion Graphic Reel 2015

Here's compilation of my motion graphic works from 2012 - 2015. .
Selasa, 16 Juni 2015
Posted by inu seagy

Rigging Reel 2015 on Autodesk Maya

An animation rig build on Autodesk Maya 2013.5 All feature attributes described on the video, like as FK/ IK switchable, stretch squash on arms and legs, facial control and etc. Hope you like it! Enclosed below the grab pictures of wireframe.
Selasa, 05 Mei 2015
Posted by inu seagy

The Ancient Borobudur

A personal project about Borobudur. I made this mattepainting shot last year, exactly on Desember 2014. This is about my visual intepretation of  the ancient Borobudur surrounded by lake. There are countless ancient stone monuments on earth,.
Jumat, 10 April 2015
Posted by inu seagy

WIP#2 Rendering of HDH S-5

This is final render of my last 3D vehicle project on 2014. I brought it all of the mesh to Cinema 4D and render out there. And.. aah yup, you chould check it out my last post about the process from scratch over here: THE PROCESS LINK I'll.
Posted by inu seagy
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